Multimedia and Digital Storytelling in Education
Anita Lanszki PhD, Associate Professor, Department of Pedagogy and Psychology, Hungarian Dance University, Budapest, Hungary; Visiting Lecturer, Faculty of Education and Psychology, Eötvös Loránd University, Budapest, Hungary
Enikő Orsolya Bereczki PhD, Assistant Professor, Faculty of Education and Psychology, Eötvös Loránd University, Budapest, Hungary
Course Type: Education and technology-focused, Teacher training
Keywords: technology-enabled narrative, education, critical thinking, Creative Commons, digital storytelling, branching structure, authoring tools
University | Department | Level | Credits | Length | Medium |
Eötvös Loránd University | Faculty of Education and Psychology | Graduate | 5 | 13 x 90 minutes | online (Zoom, Canvas LMS) |
Course Description
This course is part of the Education Science – Educational Technology MA program.
Digital storytelling can take many forms that result in exciting and effective ways to engage students and has proved to be a powerful tool that can be used in multiple educational contexts. The course is based upon a constructivist learning approach in which students work collaboratively to produce their own digital narratives and digital storytelling unit plans. During the course, a range of topics related to the design and development of multimedia-rich educational projects will be explored by a mixture of demonstration, discussion, and hands-on experiences about emerging authoring tools.
Weekly Outline
- The Role and Possibilities of Using Multimedia in Education
- Forms/Genres of Interactive Digital Narrative Creation (Digital Storytelling, Transmedia Storytelling, Data-Driven Storytelling, Design of Interactive Digital Narratives)
- Data Visualization and Storytelling
- Using Videos in the Classroom
- Podcasts in Education
- Basics of Transmedia Storytelling
- Basics of Interactive and Digital Storytelling
- Story Circle – Story Writing Games
- Images, Videos, and Creative Commons
- Scriptwriting, Storyboarding, and Recording Audio Narration
- Presentation of Digital Stories, Creating Rubrics for Evaluation
- Developing a Teaching and Learning Plan for a K-12 Classroom Process with Authoring Tools
- Course Evaluation
Course Objectives
This course aims
- to provide students with an understanding of incorporating technology-enabled narrative as a useful tool to support teaching and stimulate learning;
- to allow students to gain first-hand experience with modern classroom practices using storytelling and authoring tools;
- to inform students about the components of stories and the storytelling process, as well as allow them to gain practical experience creating such stories using different authoring tools;
- to inform students about several authoring tools used in interactive digital storytelling;
- to help students develop critical attitudes through the analysis and creation of narrative-embedded media contents;
- to provide students with an understanding of using the Creative Commons licenses while re-creating and sharing contents;
- mastering autobiographical digital storytelling as a tool for self-representation;
- to facilitate community formation through interacting and sharing ideas related to narratives;
- to support students to design and develop interactive narratives for the classroom.
Reading
- About CC Licenses – Creative Commons. (2020, May 22). Creative Commons. https://creativecommons.org/about/cclicenses/
- Lambert, J. (2002/2013). Digital storytelling, Capturing Lives, Creating Community. Computers (4th ed.). New York – London: Routledge. https://doi.org/10.1016/S0097-8493(01)00172-8
- Lanszki, A. (2022). Digital Media and Storytelling in Higher Education. Paris: Éditions L’Harmattan. URL: https://openaccess.hu/node/25021/
- Ohler, J. (2013). Digital storytelling in the classroom: New media pathways to literacy, learning and creativity. CA: Thousand Oaks.
- Ohler, J. (n.d.). Digital Storytelling – DAOW of storytelling. (n.d.). http://www.jasonohler.com/storytelling/assessmentWIX.cfm
Viewings
- BBC – Wales – Digital Storytelling. (n.d.). https://www.bbc.co.uk/wales/audiovideo/sites/galleries/pages/digitalstorytelling.shtml
- Edutopia. (2019, May 9). A Student-Centered Model of Blended Learning [Video]. YouTube. https://www.youtube.com/watch?v=zrR-KIoggf4
- PBS NewsHour. (2013, December 11). What a “flipped” classroom looks like [Video]. YouTube. https://www.youtube.com/watch?v=G_p63W_2F_4
IDN Artifacts
- Her er flygtningekrisen. (2015, November 4). DR. https://www.dr.dk/nyheder/indland/interaktiv-grafik-her-er-flygtningekrisen
- Markiplier (2019). A Heist with Markiplier. https://www.youtube.com/watch?v=9TjfkXmwbTs
- Museu da Pessoa. https://museudapessoa.org/
- Nuclear Detonation Timeline ’1954-1998’ https://www.youtube.com/watch?v=I9lquok4Pdk
- Persicopic. U.S. Guns Killings. https://guns.periscopic.com/?year=2020
- Rosling, Hans (2009). 200 Countries, 200 Years, 4 Minutes. BBC 4. https://www.youtube.com/watch?v=kUCVVALuCnw
- The Water We Eat. https://thewaterweeat.com/
IDE and IDN Authoring Tools
- Audacity. https://www.audacityteam.org/
- Canva. www.canva.com
- Genially. https://genial.ly/
- Google Data Studio. https://datastudio.google.com/u/0/
- Infogram. https://infogram.com/
- Mindmeister. https://www.mindmeister.com/
- Panopto. https://www.panopto.com/
- Pivot Animator. https://pivotanimator.net/
- Podomatic. https://www.podomatic.com/
- Prezi. https://prezi.com/hu/
- Twine. https://twinery.org/
- Wooclap. https://www.wooclap.com/
- YouTube. https://www.youtube.com/
Major Assignments (being assignments whose value is of 25% or more)
Mindmaps on the Use of Digital Storytelling in Education
- Platform: Mindmeister
- Purpose: to allow students to reflect on the creative use of Digital Storytelling in education focusing on (1) authoring tools; (2) different ages; (3) different subjects; (4) assessment criteria.
- Requirements:
- Project Length: 45 minutes
- Project Size: 1 mindmap
- Project Aesthetics: Visualize the facts and reflections with CC-licenced tables, images, and videos.
- Coding Proficiency: (1) search CC-licenced content; (2) creating a mindmap inserting multimedia content; (3) sharing the mindmap.
- Evaluation:
- Interactivity: The mindmap induces further professional discourses and collaboration.
- Story and narrative: There is no causality in this assignment; therefore only the logical structure of the mindmap can be assessed.
- Production values: (1) reliability of information; (2) aesthetics; (3) logical structure.
Creating an Interactive Digital Narrative
- Platform: Genially, Prezi, Twine
- Purpose: to let students create an interactive digital narrative with authoring tools
- Requirements:
- Project Length: 4 hours
- Project Size: 1 interactive digital story with five branching alternatives in the narrative (co-creation – homework)
- Project Aesthetics: (1) the storyline must be clear; (2) the links between the story elements are logical; (3) the linear or non-linear nature of the narrative is visualized clearly; (4) the main narrative and the characters must be clearly visualized.
- Coding Proficiency: using authoring tools professionally
- Evaluation:
- Interactivity: (1) the studens must create a dynamically malleable system at the design stage; (2) the audience can have an impact on the course of the narrative by interacting.
- Story and narrative: there are additional elements that allow for an alternative, branching storytelling structure.
- Production values: (1) creativity; (2) aesthetics; (3) logical structure.
Creating a Digital Story
- Platform: Audacity, Canva, Genially, Prezi, Twine, Wooclap, YouTube (optional)
- Purpose: to let students create an autobiographical narrative through editing software.
- Requirements:
- Project Length: 8 hours
- Project Size: one digital story (homework)
- Project Aesthetics: (1) Coherence of narration and images; (2) high-quality images.
- Coding Proficiency: using editing tools professionally (recording voice-over narration; upload and edit own images; searching and inserting CC-licenced content; audio and video editing).
- Evaluation:
- Interactivity: Az önéletrajzi digitális történetek tartalmát és az alkotási folyamatot az osztályban lehet megvitatni.
- Story and narrative: (1) Causality; (2); Timeline; (3) Personal voice.
- Production values: (1) Creativity; (2) Economy; (3) Using of CC-contents.
Creating a Teaching and Learning Plan on Digital Storytelling
- Platform: Canva, Google Docs
- Purpose: (1) to develop a lesson plan on the integration of digital storytelling in the classroom; (2) to create an assessment tool (an evaluation rubric) for future students.
- Requirements:
- Project Length: 4 hours
- Project Size: one pdf-file (homework)
- Project Aesthetics: using a coherent and well-structured lesson plan template
- Coding Proficiency: using visualizing, text and table editing tools
- Evaluation:
- Interactivity: The lesson plan induces further professional discourses and collaboration.
- Story and narrative: There is no causality in this assignment; therefore only the logical structure of the lesson plan is assessed.
- Production values: (1) reliability of information; (2) aesthetics; (3) logical structure.
Course Best Practices
- This online course was divided in 13 modules structured around individual topics in both synchronous and asynchronous formats,
- During the asynchronous section, students progressed week by week through the materials on Canvas Learning Management System in
- Synchronously classes were held in Zoom. One session lasted 90 minutes, and were used for discussion and co-creation.
- Students had access to three asynchronous modules in Canvas which contained several reading and generative assignments.
- Students had four compulsory assignments during the course. Artifacts created by students were peer-reviewed reviews through Canvas.